GIF Maker

Upload multiple images to create animated GIFs. Adjust frame rate, size, and loop settings. 100% free, no server upload.

About This Tool

GIF Maker turns a sequence of images into an animated GIF. Upload multiple frames, set the frame delay, adjust the canvas size, and preview the animation before downloading β€” great for creating reaction GIFs, simple animations, product showcases, and social media content.

🎞️

Drag & drop images or click to upload (select multiple)

JPG, PNG, WebP

πŸ”’ All processing happens in your browser. Images are never uploaded to any server.

How to Use

  1. Upload multiple images by dragging or clicking the upload area.
  2. Drag thumbnails to reorder frames as desired.
  3. Adjust frame delay (speed), output width, and loop settings.
  4. Use the preview to check the animation.
  5. Click Create GIF and download the result.

Frequently Asked Questions

How many images can I use?

There's no hard limit, but more images mean a larger GIF file. 5-30 images is typically ideal. All processing happens in your browser, so very large numbers may use significant memory.

How can I reduce GIF file size?

Reducing the output width significantly reduces file size. Try 320px or 480px. Using fewer frames or simpler images with fewer colors also helps.

Are my images uploaded to a server?

No. All processing happens in your browser using the Canvas API. Your images are never sent to any external server, ensuring complete privacy.

What image formats are supported?

JPG, PNG, WebP, and any other format your browser supports. You can mix different formats in the same GIF.

Can I control how many times the GIF loops?

Yes. You can set it to loop infinitely, play once, or specify a custom loop count. Most platforms (social media, messaging apps) ignore loop settings and play GIFs infinitely.

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How It Works

Each uploaded image is loaded via the FileReader API and drawn onto an HTML5 Canvas at the configured output dimensions. A JavaScript-based GIF encoder (gif.js or similar Web Worker-based library) reads the pixel data from each canvas frame using getImageData(). The encoder applies color quantization to reduce each frame to a 256-color palette, computes inter-frame differences for optimization, and assembles the frames into the GIF89a binary format with the specified delay between frames. The final animated GIF is output as a Blob and available for download.

All frame processing and GIF encoding happen entirely in your browser using Canvas API and Web Workers. No images are uploaded to any server β€” your content stays completely private.

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